Gizznitt Malikite
Agony Unleashed Agony Empire
2111
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Posted - 2013.05.10 18:20:00 -
[2] - Quote
Tom Guhl wrote:ExAstra wrote:Tom Guhl wrote:Dr Ted Kaper wrote:Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
I don't like this change for the domi but that is true, and it might make the rohk obsolete because of this crazy damage projection. Don't forget to add an extra Sensor Booster to actually let you target out that far. Rokh has 30% more targeting range than Dominix. You forgot the 4 DLA IIs. Don't the targets still need to be within locking range of your ship?[edit: ah wait, never mind if you meant we ALSO need to provide DLAs for the drone control range to match the drone attack range.]
I did a lot of testing on Drone Aggression Mechanics for the last alliance tourney:
A sniper drone BS fleet would most likely assign drones to a fleet mate (aka a drone bunny) that has a nice long lock range (like a Recon). The drone bunny will then completely control drone aggro, so your sniping Domi's won't need sensor boosters...
I highly doubt sniping Domi's would replace sniping Rohks because sniping drones have a ton of vulnerabilities, mostly tied to the fact sentry drones don't move, and "recovering them" is non-trivial. Stationary forces are extremely easy to avoid and/or overpower.
Some notes I probably shouldn't make public: 1.) In order for drones to engage a target, the target needs to be within Drone Control Range of your ship. Your lock range is irrelevant. In other words, sniper domi's could simply fleet up with a buddy in a recon (or other 200km lock range ship), and assign drones bypassing the need for a sensor boosters.
2.) To tell a drone to defend or assist an ally, they have to be within drone control range.
3.) Telling them to defend an ally will have them (quasi-randomnly) engage a target that is within drone control range of YOUR ship.
4.) There is a target prioritizing AI for drones. The target priority is dependent on your drone type, on the agressing types of targets, on the range to target, and perhaps something else (order of aggression?). If anyone knows this in detail, it could be useful. To give an example: I think lights drones will typically primary frigates over cruisers, BC's, and BS's, and I believe they'll go after the closest frigate to the drone...
5.) You can only give attack orders to targets within your drone control range, and you obviously need to target someone to tell your drones to attack them. However, if a target travels outside of your drone control range or targetting range after your drones have engaged them, your drones will still engage them. Note: Sometimes the drone AI rechecks drone aggro (I don't know why, but seems to usually be triggered at the same time drones turn on their MWD to "catch up"). When this happens, if the target is beyond your drone control range they will cease their attack. Furthermore, if the drones themselves are far enough away it is possible they will simply disconnect from your ship.
6.) Telling them to assist an ally will have them sit idle, until your ally commits a new act of aggression against a target within your drone control range. It does NOT matter if your ally is already aggressing a target, your drones will sit idle until your ally commits a NEW act of aggression. So, telling your ally you've assisted drones to them means the ally needs to cycle a gun or EWAR mod off, and then turn that gun/EWAR back on for them to engage.
7.) When drones are assisted to you (except in the case of fighters), your drone shortcuts are meaningless. The assisted drones will not obey your drone control commands.
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